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Subject: Re: [Boost-users] c++/cli & file.h
From: Michael Powell (mwpowellhtx_at_[hidden])
Date: 2014-12-08 07:48:35


On Mon, Dec 8, 2014 at 6:39 AM, Leon Mlakar <leon_at_[hidden]> wrote:
> On 08.12.2014 13:28, Michael Powell wrote:
>>
>> On Mon, Dec 8, 2014 at 4:34 AM, It neophyte <phdlux85_at_[hidden]> wrote:
>>>
>>> hi
>>>
>>> I was told, no by someone, but need further feedback to be sure.
>>
>> Where did they get their information from?
>>
>>> quick question: could boost headers (.h) be complied in c++/cli project?
>>
>> I would say in a couple of words: 1) it depends, and, 2) try it.
>>
>> The thing you have to remember about C++/CLI is that it is a C++
>> language extension extending C++ into the .NET environment.
>>
>> With that in mind, it can seem very schizophrenic at times; it's C++,
>> no it's .NET, it's C++, it's .NET, etc, etc. What do I mean by that?
>>
>> * You can make the same C++ includes that you would in any other C++
>> program
>> * However, you are actually describing, for example, *.NET classes*
>> (or other constructs) via C++
>
> You can actually do both - describe objects that are the same as they would
> be when compiled natively with C++ (unmanaged objects) and .NET (managed)
> objects. And you use C++ language syntax (albeit extended) to do that,

It's a good point. Keep in mind there is a clear distinction between
the managed (.NET) and unmanaged (C++).

>> * As such you can make the same sort of .NET references, using
>> clauses, etc, as you would in a C# program, for instance, if memory
>> serves
>>
>> That being said, I was successful in extending Boost.Units into a .NET
>> Quantity based simulation. GC was an issue, but otherwise, things
>> worked pretty well.
>>
>> Boost.Units is header only, and I haven't tried for other libraries.
>> You might have some issues if you needed collections, you probably
>> want to shy away from smart pointers, except under the hood, things of
>> this nature.
>>
>> Check the MSDN for the precise verbiage. There are plenty of blogs and
>> other resources.
>
>
> It would depend on the boost library. C++/CLI in the current incarnation
> (well, VS2013, don't know about 2014) does have some limitations, and some
> C++11 standard libraries cannot be used. std::thread and friends among them.
> I don't know whether that would extend to boost::thread. Smart pointers
> shouldn't be a problem as long as they are used in the code belonging to
> unmanaged objects.
>
> So the only way to really tell is to try those you need.

Ditto.

> Leon
>
>
>
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