Boost Users :
Subject: Re: [Boost-users] Signals2 benchmark
From: Gottlob Frege (gottlobfrege_at_[hidden])
Date: 2015-02-10 17:22:20
On Tue, Feb 10, 2015 at 11:53 AM, Michael Powell <mwpowellhtx_at_[hidden]> wrote:
> ODR itself I understand. To my knowledge, you can't apply it to
> template, header only libraries.
> Abandon your notion of ODR. Where Fusion, Spirit, etc, are concerned,
> AFAIK, it's irrelevant. These are C++ template-based, which means by
> definition, their 'definition' may be different from instance to
> instance, but the underlying pattern is consistent, interface driven,
> etc. That's a fundamental SOLID principle.
1. I assure you Nevin understands ODR (as much as anyone understands
C++ - no one is an expert). Let's give him that much.
2. Fusion/Spirit/templates/... maybe, but in general "header only"
doesn't mean no ODR issues. The answer really is "it depends".
template <typename T> struct SboContainer
T * more;
Imagine the above is a template for a container that uses a "small
buffer optimization" - for a small number of elements, they are local.
For more elements, it allocates.
Now imagine that SBO_SMALL_AMOUNT is a #define.
Now imagine that foo.cpp and bar.cpp both use SboContainer<int>, but
foo.cpp #defines SBO_SMALL_AMOUNT differently than bar.cpp (before
Now imagine that foo.cpp passes a SboContainer<int> & to bar.cpp...
Bad things happen. ODR violation, undefined behaviour, cats getting
Conversely, if we instead do
template <typename T, size_t BuffSize = SBO_SMALL_AMOUNT> struct SboContainer
T * more;
now SboContainer<int> from foo.cpp and SboContainer<int> from bar.cpp
may actually be different *types*, and instead of a runtime crash we
get a compile/link time error. Yay.
Parts of Boost have these ODR issues if you are not careful. Other
parts don't. So you need to "do it right" when designing/implementing
It sounds like Nigel has convinced Nevin that for a hypothetical
thread-safe + non-thread-safe "Signals3", we could/would do it the
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