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Subject: Re: [Boost-users] boost graph pruning vertices (nodes)
From: degski (degski_at_[hidden])
Date: 2016-10-14 06:07:03


Hi Brian,

Have a look at LEMON <https://lemon.cs.elte.hu/trac/lemon>, the docs are
only a couple of html pages (and sufficient), and you'll get the hang of it
quite quickly (not a book to read, as with BGL). To do your sweep, mark,
delete, just add temporarily a map of bools to your graph. DFS or BFS is
given as an algo, finding connected components as well... And did I forget
too say it's magnitudes faster than BGL? Well it is...

Get the source from the repo listed as it's got some changes you might
want/need not included in the "stable" download... Oh, and a vertex is
called a node in LEMON (not that it matters, but since you didn't seem to
like that)... Look at typedef
<http://en.cppreference.com/w/cpp/language/typedef> too: typedef Vertex
Node; and so ;-) !

Have a good day,

degski



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