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Subject: [Boost-users] [geometry] Stable and fast rtree serialize/de-serialize
From: é‚“å°§ (torshie_at_[hidden])
Date: 2016-10-27 05:32:13

Hi all,

How can I serialize/deserialize a Boost.Geometry rtree reliably and
efficiently ?

I tried the experimental rtree serialization support built-in
implementation was unstable and failed to deserialize sometimes. I don't
even know whether it corrupted any of the tree nodes.

I also implemented a slow hack: save all tree nodes during serialization
and rebuild the rtree during deserialization. I want something faster.
Serialization time isn't important to me, I just need a faster
deserialization (as fast as the experimental implementation)


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