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Subject: [Boost-users] Boost Spirit X3: populating different objects
From: Matthieu Brucher (matthieu.brucher_at_[hidden])
Date: 2018-07-29 19:10:20


Hi all,

I want to design a parser that can populate two maps while parsing. They
have a slightly different values (key is a string in both cases), but I
didn't see an example where this was done. Hence I'm not even sure this is
possible?
Would be easier, otherwise I need to add another check to see what kind of
value is populated before I insert it inside my maps?

Cheers,

Matthieu

-- 
Quantitative analyst, Ph.D.
Blog: http://blog.audio-tk.com/
LinkedIn: http://www.linkedin.com/in/matthieubrucher


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