Boost Users :
Subject: Re: [Boost-users] Issue with boost::geometry::intersection
From: Barend Gehrels (barend_at_[hidden])
Date: 2019-03-11 21:05:28
Op 11-3-2019 om 18:42 schreef Heriberto Delgado via Boost-users:
> I'm having an issue while using boost::geometry to find the
> intersection of two specific polygons, and looking at the evidence in
> front of me I can't help but think this might be a bug in the library.
> The two polygons in question are:
> POLYGON((16.8739 0.353458,8.80872e-14 5.50545e-15,0.266003
> -12.6988,17.1399 -12.3454,16.8739 0.353458))
> POLYGON((-4.53257e-19 2.16383e-17,9.99781 0.209424,10.1459
> -6.86009,0.148086 -7.06952,-4.53257e-19 2.16383e-17))
> Both of them look like two slightly rotated rectangles, first one
> being bigger than the other. They intersect at their upper left corner.
> In order to verify that these polygons CAN be intersected, I ran the
> following SQL sentence through SQL Server Management Studio (17.9.1):
> SELECT geometry::STGeomFromText('POLYGON((16.8739 0.353458,8.80872e-14
> 5.50545e-15,0.266003 -12.6988,17.1399 -12.3454,16.8739 0.353458))', 0)
> geometry::STGeomFromText('POLYGON((-4.53257e-19 2.16383e-17,9.99781
> 0.209424,10.1459 -6.86009,0.148086 -7.06952,-4.53257e-19
> 2.16383e-17))', 0)
> The resulting WKT is:
> POLYGON ((0.1480860710144043 -7.0695199966430664, 10.145899772644043
> -6.8600900173187256, 9.997809886932373 0.20942401885986328, 0 0,
> 0.1480860710144043 -7.0695199966430664))
> which looks about right for the requested intersection rectangle. SSMS
> itself displays a nice rectangle when you remove ".STAsText()" from
> that sentence.
> However, when I tried to duplicate that result using the following
> program using Visual Studio 2017 (15.9.8) to create an x64 console
> app, using boost 1.69 as a NuGet:
> the resulting polygon is:
> POLYGON((0 -8.88178e-16,0.148086 -7.06952,0.148086 -7.06952,0
> which you can easily see it's not a valid polygon, even though
> boost::geometry returns "1" when is_valid() is called upon it.
> I was planning to use boost::geometry on a large scale server
> application that processes quite large amounts of geometry in a
> similar way, and this is seriously impairing my ability to do so.
> Do you guys know what is going on here, and if there is a solution or
> workaround for it?
We're working on it. I didn't try your polygons yet, they look quite
You can try to define BOOST_GEOMETRY_NO_ROBUSTNESS, as this will turn
off internal rescaling and might help you. In the future, this will be
Alternatively, or on top of this, you might try to use long double.
Please let me know your results.
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