|
Boost Users : |
From: Bo Zhou (bo.schwarzstein_at_[hidden])
Date: 2023-03-18 04:18:26
It might not be the issue on Boost but macOS, the*.dylib file to be signed
if you want it to run it as distribution.
On Sat, Mar 18, 2023 at 12:49â¯PM Nicholas Yue via Boost-users <
boost-users_at_[hidden]> wrote:
> Hi,
>
> I have an application which uses Boost.DLL
>
> I have built and run them successfully on Linux, Windows and MacOS.
>
> I have an Intel Mac running Big Sur and have built Boost 1.81.0
> successfully as a universal binary with both arm64 and x86_64 libraries
> combined.
>
> However, while other parts of boost library runs fine, I have found that
> Boost.DLL will fail to load the plugins (also built as universal binary).
>
> Is there additional steps we need to take when building DLL plugins via
> Boost.DLL as universal binary so that the loading mechanism is able to pick
> the correct portion of the *.dylib that is for the current architecture of
> the host application ?
>
> Cheers
> --
> Nicholas Yue
> https://www.linkedin.com/in/nicholasyue/
> _______________________________________________
> Boost-users mailing list
> Boost-users_at_[hidden]
> https://lists.boost.org/mailman/listinfo.cgi/boost-users
>
Boost-users list run by williamkempf at hotmail.com, kalb at libertysoft.com, bjorn.karlsson at readsoft.com, gregod at cs.rpi.edu, wekempf at cox.net