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Geometry : |
Subject: [ggl] Clipping/Intersecting efficiency
From: Bruno Lalande (bruno.lalande)
Date: 2009-05-29 04:20:57
Hi,
Why not use the indirect_iterator from Boost.Iterators? Something like:
std::vector<point*> v;
cout << length(make_indirect_iterator(v.begin()),
make_indirect_iterator(v.end))
<< endl;
Regards
Bruno
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