|
Geometry : |
Subject: [ggl] Snapping
From: Barend Gehrels (Barend.Gehrels)
Date: 2009-11-22 13:48:47
Hi Stephen,
> You mean something like: ggl::snap(geometry_from, geometry_to,
> snapped_geometry);
>
>
> Something like that yeah. Most of the actual work involved is in
> finding points on a line that are at the snapping tolerance distance
> from "snap to" feature.
Ah, of course, specifying a tolerance is essential :-)
>
> I'll have a look at the extension model then and see how this can fit.
> For me a snap feature is just as important as a "buffer" feature.
OK, you'll need the account then, I'll send it to you privately.
>
> poly/poly breaks down to multiple line/line snaps. line line is a
> complicated beast because all parts of the line that are within a snap
> tolerance of the "snap to" line get snapped. I'll produce some
> diagrams of this and post them.
I see. Points/lines might be snapped potentially to multiple lines or
holes. I'll wait your diagrams.
Regards, Barend
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.osgeo.org/pipermail/ggl/attachments/20091122/e45de34a/attachment.html
Geometry list run by mateusz at loskot.net