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Geometry : |
Subject: [ggl] union_inserter with ring output
From: Lee (lee)
Date: 2009-11-27 19:11:48
Hello list,
In the case of 'ring + ring -> ring' with union_inserter is there a
guarantee that no less and no more than one result object will be output?
Such that the following code is always safe:
void unite(my_ring const& r1, my_ring const& r2, my_ring& result)
{
std::vector<my_ring> v;
ggl::union_inserter<my_ring>(r1, r2, std::back_inserter(v));
v[0].swap(result);
}
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