Subject: [ggl] Efficient rotation about a point
From: Lee (lee)
Date: 2009-11-29 13:43:09
What is the best way (in terms of efficacy) to rotate a ring about a
point in GGL?
Looking at GGL it seems right now to require three separate passes over
data: -translate/rotate/+translate. Can't this be done in some kind of
Geometry list run by mateusz at loskot.net