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Subject: [ggl] Touching polygons and floating-point
From: Denis Pesotsky (obey)
Date: 2011-02-10 22:58:37


Look at attached picture. There are 2 polygons. Side of first polygon
lies on side of second. What GGL will do if I unite them? Will it
produce 1 polygon or 2 polygons?

In other words, does it support fuzzy detection polygons with touching
side. When touch side is not vertical or horizontal and they don't
have same corners (e.g. they only touch by sides).
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