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Subject: [ggl] Touching polygons and floating-point
From: Denis Pesotsky (obey)
Date: 2011-03-07 11:13:12


In one or two days I'll hack my CAD-like app to use GGL for polygons
union and subtractions, so it will be easy to test stuff. Will send
message here, when I will do that. Thanks.

2011/3/6 Barend Gehrels <barend_at_[hidden]>:
> Hi Denis,
>
> On 2-3-2011 12:44, Denis Pesotsky wrote:
>>
>> Is there any chance that there will appear function to fix this stuff
>> in near future? I don't mean fuzzy detection when doing stuff. I mean
>> something like spikes detection (that you mentioned in your blog)
>> after doing stuff. I can list all possible cases on picture, if you
>> want.
>
> Yes, there is also a remark at my blog about this. I will come with the
> details, but if you have pictures or preferably WKT-representations, that
> would help me to check if the solution is applicable in all cases.
>
> Thanks, Barend
>
> --
> Barend Gehrels
> http://about.me/barendgehrels
>
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