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Geometry : |
Subject: [ggl] spacial index construction interface
From: Adam Wulkiewicz (adam.wulkiewicz)
Date: 2011-03-07 16:50:13
> Just brainstorming, maybe virtual methods are unavoidable. Still think
> in a tree with a fixed amount of levels, its behaviour could be fixed so
> not virtual. But don't know if that is the best solution.
Another thought. There is always root node which is internal node so we
may store is_leaf condition outside the node. All methods starts with
root and traverse tree depending on node type anyway.
class node
{
node_ptr parent;
};
class internal_node : node
{
std::vector< boost::tuple<Box, bool, node_ptr> > m_nodes;
void add_leaf(node_ptr n)
{
m_nodes.push_back(boost::tuple<...>(Box(...), true, n));
}
void add_internal_node(node_ptr n)
{
m_nodes.push_back(boost::tuple<...>(Box(...), false, n));
}
void some_method() {}
};
class leaf : node
{
std::vector<Value> m_values;
void some_leaf_method() {}
};
class rtree
{
void do_something(internal_node n)
{
BOOST_FOREACH(boost::tuple<...> t, n->nodes())
{
if ( get<1>(t) )
static_cast<leaf*>(get<2>(t))->some_leaf_method();
else
{
static_cast<internal_node*>(get<2>(t))->some_method();
do_something(static_cast<internal_node*>(get<2>(t)));
}
}
}
};
Regards,
Adam
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