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Subject: Re: [geometry] Bug in boost geometry 1.48: union of 2 polygons is wrong.
From: Barend Gehrels (barend_at_[hidden])
Date: 2012-01-16 17:02:50


Hi Zach,

On 16-1-2012 0:55, Zachary Deretsky wrote:
> Barend,
> thanks for your response.
>
> Since at Aditazz we chose to utilize boost geometry it will be very
> useful for us to know, which operations are guaranteed to be safe for
> which objects with integer coordinates with abs values less than 2^30.
>
> It is not hard for me to implement the rest, I just did not want to
> build the world from scratch again -:)
>

OK, great news. I will do so.

Regards, Barend


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