Subject: Re: [geometry] Intersection of linestring with polygon
From: edd cmaugo (edcpwk_at_[hidden])
Date: 2012-02-07 04:42:03
I used this example :
By ordering the turn points, you can manage to get the parts of the
linetring that lies inside or outside your polygon.
2012/2/7 Sebastian <boost_at_[hidden]>
> edd cmaugo wrote
> > Alternately, you can use boost::geometry::get_turns() and
> > boost::geometry::detail::overlay::turn_info to make it by yourself.
> I'm quite new to Boost and Boost geometry. Is "get_turns()" documented
> anywhere? A quick search on Google didn't reveal anything, there's nothing
> nor in http://geometrylibrary.geodan.nl/modules.html. Also there is no
> documentation in the source code itself (at least I couldn't find
> Or could you provide an example for me? Thanks.
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