Subject: Re: [geometry] Using Boost.Geometry with a legacy class hierarchy
From: Barend Gehrels (barend_at_[hidden])
Date: 2012-03-07 13:37:11
On 7-3-2012 14:17, Mats Taraldsvik wrote:
> Hi Barend,
> I have tried to define a random access iterator, but I am getting a
> lot of compiler errors, possibly related to iterator conversion or
> pointer conversion, which I don't understand. Could you take a look?
> https://gist.github.com/1852693 (most recent version)
Right, using MSVC I get a lot less. But still there is. The basic thing is:
../../../../../../..\boost/geometry/algorithms/correct.hpp(173) : error
: cannot convert parameter 1 from 'QRing *' to 'QRing *&'
This is somehow related to traits like this:
template <> struct tag<QRing*>
We're discussing internally how to get on with things like this. Bruno
has made a suggestion for an elegant solution (on the pointer-to-point
related to const, etc), which I will try this weekend. That might change
(and simplify) your approach too, so if you don't mind I will not spend
too much on these issues...
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