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Geometry : |
Subject: [geometry] Precision problem with union
From: Vasiliy Bender (vasiliy.bender_at_[hidden])
Date: 2012-05-08 05:49:09
Hi all,
I am getting incorrect results using bg::union_ with double precision.
The union of two slightly intersecting (~sharing an edge) rectangles r1 and
r2 covers the only one of both.
The problem is very similar to the one described in the following unanswered
topic:
http://boost-geometry.203548.n3.nabble.com/Severe-precision-problems-with-unions-td3423635.html
http://boost-geometry.203548.n3.nabble.com/Severe-precision-problems-with-unions-td3423635.html
I am using x86_64, GCC 4.5.1 and boost::geometry 1.49. Switching to trunk
(boost::geometry and boost::math) does not solve the problem.
Regards,
Vasiliy
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