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Geometry : |
Subject: [geometry] warning: comparing floating point with == or != is unsafe
From: Mateusz Loskot (mateusz_at_[hidden])
Date: 2013-06-06 19:38:33
Folks,
What's out approach to float-point comparisons across the library?
I'm kidding :-)
Just for comparisons with Zero, I wonder if we could stick to absolute
epsilon comparisons [1].
There are some places, i.e. in the index, with such cases and
TODO comments too, so perhaps we could decide on it soon.
[1] http://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
Best regards,
-- Mateusz Loskot, http://mateusz.loskot.net
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