Boost logo

Geometry :

Subject: [geometry] dissolve and correct
From: yohann.benedic_at_[hidden]
Date: 2014-04-30 06:01:14

Hi again,

I am successfully compiling dissolve in the release branch thanks to Adam and Barend's support.
Now comes the question about its recommended usage.

Before I realized my polygon database contained self-intersecting polygons, I use to call the correct algorithm after each geometry::polygon was built to make sure it met boost::geometry standards (clockwise and duplicate ending points). What am I supposed to do now that some of my input polygons are self-intersecting : for them, clockwise or anticlockwise doesn't make sense, so I guess I should skip the call to correct, manually duplicate the endpoints and proceed directly with the dissolve algorithm. Should I then call correct on the result to fix Clockwise issue or is dissolve taking care of that for me?

Thank you

Yohann Bénédic
Wireless Engineering and Propagation
Research Engineer
tel. +33 384 544 338


Ce message et ses pieces jointes peuvent contenir des informations confidentielles ou privilegiees et ne doivent donc
pas etre diffuses, exploites ou copies sans autorisation. Si vous avez recu ce message par erreur, veuillez le signaler
a l'expediteur et le detruire ainsi que les pieces jointes. Les messages electroniques etant susceptibles d'alteration,
Orange decline toute responsabilite si ce message a ete altere, deforme ou falsifie. Merci.

This message and its attachments may contain confidential or privileged information that may be protected by law;
they should not be distributed, used or copied without authorisation.
If you have received this email in error, please notify the sender and delete this message and its attachments.
As emails may be altered, Orange is not liable for messages that have been modified, changed or falsified.
Thank you.

Geometry list run by mateusz at