Subject: Re: [geometry] Thoughts on adding 3D Delaunay triangulation and subsequent Voronoi diagram?
From: Christian Mazakas (christian.mazakas_at_[hidden])
Date: 2017-06-29 18:23:08
Yes, I am!
That's a different, slightly tangential point. Boost.Polygon seems rather
limited in scope and as a user of Boost, it was very unintuitive for me to
seek out a specific polygon-based library that wasn't in Boost.Geometry.
After all, the Delaunay triangulation and Voronoi tessellations are popular
problems in the realm of computational geometry.
Instead, I'd much rather see Geometry be expanded to include mesh
generation. Or perhaps we can break this out into a separate Boost.Mesh
I chose Boost.Geometry because it has a dedicated mailing list and should
be full of people with a passion for computational geometry so I was hoping
for a discussion about possible user-facing APIs/algorithmic design choices.
On Thu, Jun 29, 2017 at 10:25 AM, Barend Gehrels via Geometry <
> Hi Christian,
> Welcome to the list!
> Op 29-6-2017 om 18:49 schreef Christian Mazakas via Geometry:
>> So, the ever-arrogant programmer that I am recently discovered that
>> Boost.Polygon does not support 3D Voronoi diagrams. This simply cannot be!
> Yes, first to verify, are you aware that this mailing list is for
> Boost.Geometry and you talk about Boost.Polygon, which is another library?
> Regards, Barend
> Geometry mailing list
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