Re: [glas] MTL3 design ? [was MTL project site is up]
From: Kresimir Fresl (fresl_at_[hidden])
Date: 2005-02-03 09:07:40
David Abrahams wrote:
> Kresimir Fresl <fresl_at_[hidden]> writes:
>>David Abrahams wrote:
>>>Toon Knapen <toon.knapen_at_[hidden]> writes:
>>>>For instance, you neither can modify the elements in the unity and
>>>That's news to me. I should be able to make a unity matrix and do an
>>>in-place multiplication by a scalar or simply add off-diagonals. I
>>>don't see why not.
>>Will the result still be unity matrix?
> Of course not.
So, it seems that Toon and you are talking about two different things.
You are talking about `general' matrix which is/was incidentally
filled with specific pattern of ones, and Toon is talking (if I
understood him properly) about the matrix which plays the role of
number `1' (not a variable which has value `1').