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Subject: Re: [boost] Boost.Plot? - Scalable Vector Graphics
From: Paul A. Bristow (pbristow_at_[hidden])
Date: 2009-07-30 13:47:31


> -----Original Message-----
> From: boost-bounces_at_[hidden] [mailto:boost-bounces_at_[hidden]]
On
> Behalf Of Christian Henning
> Sent: 30 July 2009 18:40
> To: boost_at_[hidden]
> Subject: Re: [boost] Boost.Plot? - Scalable Vector Graphics
>
> Paul, I have a gil extension using OpenCV to draw primitives into a
> gil image. Without looking at your code. How easy is to get the max
> coordinate which would serve as image dimensions? Do you have scaling
> or other transformations implemented? Ahh, yes, what drawing
> primitives are you using? Line segments only?
>
> Questions over questions. I guess I should have a look at your code. ;-)

I suggest first looking at some of the .svg file sources I provided - using
your favourite browser, and View, Page Source.

Anything you see there is easily available. For a start it includes the
image size.

And the svg graphics specification http://www.w3.org/TR/SVG11/ to get a
flavour.

Inkscape is a nice SVG editor and viewer (renderer) and allows conversion to
other formats (png, ps... ) - but not gil_image.

Paul

---
Paul A. Bristow
Prizet Farmhouse
Kendal, UK   LA8 8AB
+44 1539 561830, mobile +44 7714330204
pbristow_at_[hidden]

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