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From: David Abrahams (abrahams_at_[hidden])
Date: 2001-06-05 12:48:39


Fortunately, the build system makes it easy to say that all configurations
default to multithread under MSVC but singlethread elsewhere.

-Dave
----- Original Message -----
From: "Gary Powell" <Gary.Powell_at_[hidden]>
To: <boost_at_[hidden]>
Sent: Tuesday, June 05, 2001 1:00 PM
Subject: RE: [boost] Re: Boost Build System

>
> Most games are multi-threaded. At a minimum the sound buffer for the
music
> needs to run in its own thread or the music breaks up when the scene gets
> texture rich.
>
> (Also due to the known errors in the single threaded MSVC libraries, we
> always link the multithreaded ones. A dumb reason to do so, but you do
what
> works and ship it.)
>
> -gary-
>
>
> gary.powell_at_[hidden]
>
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