Date: 2001-06-06 13:47:31
> Not likely, since this "solution" requires registering the types
> explicitly much as the "solution" poted in the files section does.
I think my "solution" has an advantage in that it scale's better. In
the example code of the article mentioned, changing short to short*
caused compiler errors. My solution handles most (if not all)
combinations of those types for example. The following three
int*, int**, const int*, int * const, volatile const int,
vector<int>, vector<const int*>, vector<vector<int*>&>, and so on
> This is not a library replacement for a language typeof().
No it is not, but it can be useful. In C++ programming, though there
are often a lot of types used, they are composed of much
fewer "basic" types. For example, Typelists.
int,<Typelist<int*,Typelist<int**,NullType> > > > > (I may not have
got all the angles braces)
Has 9 types (at least). However it is compolsed of only 3 entities
1. a built in type - int
2. a non-template class NullType
3. A template named Typelist that takes 2 type parameters
Those three entities can describe any combination Typelist, NullType,
int, and any pointers, pointers to pointers, const, volatile, etc
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