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From: Jim Patterson (jimp_at_[hidden])
Date: 2001-11-05 21:49:53
On Mon, 05 Nov 2001 15:11:17 -0800
Sean Parent <sparent_at_[hidden]> wrote:
> This goes full circle to my original question. Asked another way - is there
> a way to make it easy to declare a deleter function object (or any function
> object) from a pointer to a function that is statically bound to the pointer
> so it can have a default constructor? This wasn't intended to be any
> criticism or analysis of shared_ptr, it was just pointed out to me to look
> at how it is done there - but it isn't done there.
>
> The issue boils down to deriving the type of a value in a class template -
>
> That is, is there any way to create a template that looks something like
> this (or could be used as one would imagine this could be):
>
> template <Type Value>
> class foo {...};
>
> Where both Type and Value are template parameters. The best I've been able
> to do is:
>
> template <typename Type, Type Value>
> class foo {...};
>
Sean.
I'm not sure if I really grok what your real problem is, but then I'm
pretty new to Boost and the STL style of generic programming anyway.
I have recently written a template class to manage "C" style handles
for use in a C++ programs that use "C" libraries. An example of its
use is:
#include "C_HandleManager.hpp"
#include <iostream>
#include <cstdlib>
using namespace std;
int
main( int, char** )
{
cout << "starting..." << flush;
{
C_HandleManager<void*,void,free> memory( malloc(1000) );
if ( NULL == memory )
{
cerr << "\nUnable to allocate memory!" << endl;
memory.no_deallocate_reset();
return 1;
}
memset( memory, 0, 1000 );
} // memory is destroyed here (and free is called on the pointer)
cout << "\ndone!" << endl;
}
The class looks like:
template<typename T, // Type of the handle
typename R, // Return type of the dealloc function
R (*DEALLOC)(T)> // Function to dealloc the handle
class C_HandleManager;
The purpose of the class is to provide shared_ptr like semantics to
a handle to a "C" library resource. It could be malloc'ed memory, or
a FILE*, or any given resource handle. It tracks the ref count and calls
the supplied dealloc routine when the count is zero. The complexity of
the template is usually hidden behind a typedef.
Is this the kind of thing your talking about? Is there any interest in
this for Boost in general?
Jim Patterson
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