From: Howard Hinnant (hinnant_at_[hidden])
Date: 2001-11-08 09:51:47
On Thursday, November 8, 2001, at 07:29 AM, Peter Dimov wrote:
> From: "Darin Adler" <darin_at_[hidden]>
>> I'll fix this. The simplest fix is probably to add an unconditional
>> BOOST_HAS_THREADS define to metrowerks.hpp. This makes it clear that
>> CodeWarrior is effectively always in "multi-threaded mode".
> Is it? Even on Win32, or Playstation 2, or whatever other platforms CW
For the C and C++ libs to be in "multi-threaded mode", "multi-threaded
mode" _MWMT must be defined to 1. This can be done either in a prefix
file (included before any other header), or in ansi_prefix.XXX.h (XXX ==
mac on Mac OS, win32 on windows, etc.).
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