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From: Rainer Deyke (root_at_[hidden])
Date: 2002-03-11 20:29:34
----- Original Message -----
From: "Gary Powell" <powellg_at_[hidden]>
To: <boost_at_[hidden]>
Sent: Monday, March 11, 2002 1:48 PM
Subject: RE: [boost] Re: Interest in a cache class?
> Have you seen
>
> http://www.cs.rpi.edu/~harrisod/AP/
>
> It's old but might be worth a look.
Looks fairly low-level compared to my own design.
> PS
> I prefer a handle based cache. I don't care how many things have a
handle
> to it, or who references it. If they haven't looked at in after (T)
time,
> then it may be gone. i.e. The twenty monsters in the closet you
haven't
> opened may all have the same texture. It makes no sense to keep that
> texture, (model, sound, AI etc.) in memory if you can't see any of
them.
I agree.
-- Rainer Deyke | root_at_[hidden] | http://rainerdeyke.com
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