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From: Fernando Cacciola (fcacciola_at_[hidden])
Date: 2002-06-28 10:53:48


----- Original Message -----
From: "Hubert HOLIN" <Hubert.Holin_at_[hidden]>
Newsgroups: gmane.comp.lib.boost.devel
To: <boost_at_[hidden]>
Sent: Friday, June 28, 2002 10:05 AM
Subject: [boost] Re: Standardization of quaternion, octonion,
andspecialfunction libs?

> Somewhere in the E.U., le 28/06/2002
> [Slowly getting back to speed]
>
> "Powell, Gary" wrote:
> >
> > Don't forget the game industry. Turns out quaternion's are used by
> > people who do 3D game engines. They would like/use this library.
> >
> > The only question I have is whether the current library should use
> > expression templates to help the compiler eliminate temporaries. I
> > suppose a well written specification wouldn't preclude that as the
> > implementation.
> >
> > -Gary-
> >
> > PS
> > Very few game programmers seem to know about boost yet, but that is
> > changing.
>
> [SNIP]
>
> Bonsoir
>
> Actually, I have started investigating the possibility of using my
> libraries in conjunction with PETE (http://www.acl.lanl.gov/pete/), with
> the aim of seeing quaternions and octonions as containers. There are a
> few technicalities, but overall it should work, and thus eliminate many
> temporaries (at perhaps the price of explitely coding the intent). I
> intend to add examples to that effect to these libraries (perhaps not in
> the current revision, but likely the next).
>
Last time I checked, PETE didn't compile with BCC55, so if you do that,
please allow the user to switch ETs on/off just like it is done on uBLAS.

Thanks,

Fernando Cacciola
Sierra s.r.l.
fcacciola_at_[hidden]
www.gosierra.com


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