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From: David Abrahams (david.abrahams_at_[hidden])
Date: 2002-06-28 11:12:28


Given the significant positive momentum towards accepting uBlas, mightn't
it make more sense to use its expression template approach than to
integrate with PETE?

-Dave

From: "Fernando Cacciola" <fcacciola_at_[hidden]>

>
> From: "Hubert HOLIN" <Hubert.Holin_at_[hidden]>
>
>
> > Somewhere in the E.U., le 28/06/2002
> > [Slowly getting back to speed]
> >
> > "Powell, Gary" wrote:
> > >
> > > Don't forget the game industry. Turns out quaternion's are used by
> > > people who do 3D game engines. They would like/use this library.
> > >
> > > The only question I have is whether the current library should use
> > > expression templates to help the compiler eliminate temporaries. I
> > > suppose a well written specification wouldn't preclude that as the
> > > implementation.
> > >
> > > -Gary-
> > >
> > > PS
> > > Very few game programmers seem to know about boost yet, but that is
> > > changing.
> >
> > [SNIP]
> >
> > Bonsoir
> >
> > Actually, I have started investigating the possibility of using my
> > libraries in conjunction with PETE (http://www.acl.lanl.gov/pete/),
with
> > the aim of seeing quaternions and octonions as containers. There are a
> > few technicalities, but overall it should work, and thus eliminate many
> > temporaries (at perhaps the price of explitely coding the intent). I
> > intend to add examples to that effect to these libraries (perhaps not
in
> > the current revision, but likely the next).
> >
> Last time I checked, PETE didn't compile with BCC55, so if you do that,
> please allow the user to switch ETs on/off just like it is done on uBLAS.
>
> Thanks,
>
> Fernando Cacciola
> Sierra s.r.l.
> fcacciola_at_[hidden]
> www.gosierra.com
>
>
>
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