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From: E. Gladyshev (egladysh_at_[hidden])
Date: 2003-09-19 12:06:04
--- Michael van der Westhuizen <Michael.vanderWesthuizen_at_[hidden]> wrote:
> I think a lot of rework would be avoided by doing
> the initial proof of concept work in parallel on
> Win32, X and Mac. These three platforms are so
> radically different any Win32 conceptual hangovers
> would be identified early.
Sorry, I'd like to duplicate my post to the notus mailing
list here.
---- We've added wx support to the notus sample. The files are in CVS. It was my first experience with wx. I was a bit suprised how easy it was to build the implementation traits for basic window functionality in wx. It took me about 4 nights including the installation/configuration/learning. The only difference between the wx and win32 versions in the sample code is that it includes the "platform/wx/policies.hpp" header for wx and "platform/win32/policies.hpp" for win32. The compiler switch is PLATFORM_WX in notus_test.cpp #if defined(PLATFORM_WX) #include "notus/platform/wx/policies.hpp" #else #include "notus/platform/win32/policies.hpp" #endif Please note: The sample code is still under the test/platfrom/win32 folder. I'll move it to a platfrom independed location eventually. I don't have a Linux installation yet. So it'd be nice if someone could try it out on Linux. The sample uses bitmaps that are defined as application resources. I don't know if Linux supports it. Sometime this week, I will make a binary release of this sample for wx on win32. Eugene __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
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