From: John Torjo (john.lists_at_[hidden])
Date: 2004-11-10 04:19:23
Jared McIntyre wrote:
>> But GUI is so much more than that. It's delivering nice-looking
>> dialogs to users, giving them a consistent look, showing them
>> tooltips, etc., and sometimes using every support from the OS to make
>> your app. as visually appealing as possible (for example, this could
>> mean using ::AlphaBlend on Win2000). And lets not forget hyper links,
>> HTML controls, splitters, bitmap buttons, easy tab dialogs, having
>> your application on the sys tray, easy menu handling, and so on.
> Which is why I like to use the native GUI system if available to develop
> the GUI. Every platform has its own quarks, and the users really can
> tell the difference.
True. I want to make it easy for win32gui to be ported to other platforms.
Then, when using win32gui, you'll be able to choose from:
- use all of your OS's GUI power (go native)
- choose the lowest common denominator (easier to go platform independent)
- use a mix of the two
-- John Torjo, Contributing editor, C/C++ Users Journal -- "Win32 GUI Generics" -- generics & GUI do mix, after all -- http://www.torjo.com/win32gui/ -- v1.5 - tooltips at your fingertips (work for menus too!) + bitmap buttons (work for MessageBox too!) + tab dialogs, hyper links, lite html
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