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From: John Torjo (john.lists_at_[hidden])
Date: 2004-11-16 12:19:26

>>Even reflected property types should be of trivial types:
>>1. build in types
>>2. std::string
>>3. types that can simply be read from /written to strings.
>>For case 3., you might also have a validation function which will be
>>used in design-mode to validate user input.
>>At least that's what I want.
> I'm not sure that is valid.
> Take a TreeList as an example. The items in a treelist are almost always sub-classes,
based on some type of generic 'TreeItem' class. I'm not sure that a
TreeItem can always be represented as a string.

Each node can be identified by a unique ID (which can be an integer,
which can be then converted as a string).

Thus, besides all IDs, you need to persist all parent-child relationship
- which I think is about it.


John Torjo,    Contributing editor, C/C++ Users Journal
-- "Win32 GUI Generics" -- generics & GUI do mix, after all
-- v1.5 - tooltips at your fingertips (work for menus too!)
    + bitmap buttons (work for MessageBox too!)
    + tab dialogs, hyper links, lite html

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