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From: David Harmon (6nj6c9o02_at_[hidden])
Date: 2004-11-29 16:48:20


On Sat, 20 Nov 2004 11:28:38 +0200 in
gmane.comp.lib.boost.devel,
John Torjo <john.lists_at_[hidden]> wrote:

>If you're willing to take a look at win32gui, I'd welcome
>all feedback you or anyone else might have. You also can email me
>privately (john at torjo dot com).

Other than private email, what is the most appropriate forum for
such discussion? Perhaps gmane.comp.lib.boost.user, or is that
bad because win32gui is not official Boost yet?

For example of what I am thinking of:
I tried out your "Multiple frames" example and after selecting
SDI mode I find that the main window is created blank instead of
containing the sample dialog it is supposed to have. In order
to try to figure out why, I added the commented line to the code
below in main.cpp, and with that line uncommented everything
works properly. Why?

    else
        new_view = create_dlg<sample_view>(view_name, window());

    view_frame *self = dynamic_cast<view_frame *>(window());
 // msg_box(window(), "Continue!");
    self->activate(new_view);

I compiled everything with the free download command-line
version of VC 7.1, which means I am presently limited to
non-debug mode build as libcmtd.lib is not supplied with that.


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