From: Michael Walter (michael.walter_at_[hidden])
Date: 2004-12-15 11:02:39
Appendix: IIRC many of those small, home-brewn/hobby/amateur GUI
libraries for OpenGL or stuff also support floating point coordinates.
Interestingly enough, the GUI framework that comes with the DirectX
SDK does *not* (possibly because the coordinates are in screen space
-- is this what you necessarily want, though?).
On Wed, 15 Dec 2004 10:58:37 -0500, Michael Walter
> How about GUIs which simply support floating point coordinates
> natively? I read that Cocoa uses floats for coordinates, and I would
> wildly guess that Avalon will make use if float vectors, as well (at
> least if the fancy 3D integration is remotely useful ;-).
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