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From: christopher baus (christopher_at_[hidden])
Date: 2005-12-11 13:49:16
Hi,
I'm currently trying to port an app from libevent to asio to test out the
library. I have a quick question. Why doesn't the
basic_stream_socket::async_connect handler pass a pointer to the socket?
Is it assumed that the handler is a stateful functor and keeps a pointer
to the socket?
I wanted to do the following
void connect_handler(const boost::asio::error& error)
{
//
//
if (!error)
{
// Connect succeeded.
// How do I get the connected socket here?
// I want to call async_read_some like:
// s->async_read_some(...);
}
}
int main()
{
boost::asio::demuxer demuxer;
boost::asio::stream_socket* socket = new
boost::asio::stream_socket(demuxer);
boost::asio::ipv4::address addr("127.0.0.1");
socket->async_connect(boost::asio::ipv4::tcp::endpoint(80, addr),
connect_handler);
demuxer.run();
}
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