From: Johan Råde (rade_at_[hidden])
Date: 2006-08-04 08:40:33
Gennaro Prota wrote:
> On Fri, 4 Aug 2006 09:53:35 +0100, "John Maddock"
> There are also platforms that add parity, so you can get two 1 bits in
> the object representation.
> As I said, the code is widely portable (probably on all
> implementations supported by boost) not fully portable.
Do you think that
inline bool signbit(float x)
// check that signbit_mask contains at most one 1 bit
BOOST_ASSERT(!(signbit_mask & (signbit_mask - 1)));
return binary_cast<boost::uint32_t>(x) & signbit_mask;
is a good idea?
It seems a bit wasteful to make this check each time you call the
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