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From: SourceForge.net (noreply_at_[hidden])
Date: 2006-08-11 09:32:27


Bugs item #1538697, was opened at 2006-08-11 13:32
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=107586&aid=1538697&group_id=7586

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Category: threads
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: David Vest (davevest)
Assigned to: Mike Glassford (glassfordm)
Summary: Possible problem with condition releasing

Initial Comment:
I think this is a bug but since I have only just
started using the threads library it could be a
misunderstanding on my part.

Since the actual application is quite complex I've
created an imaginary scenario that shows the problem.

Scenario: A single 'throttle' manager that only lets
three threads at a time perform some work. When a
thread wants to work it must successfully addRef and
when it has finished it releases.

Problem: If all available 'slots' are used I am using
a condition in the addRef to wait for a release before
continuing. Therefore I would expect that after the
wait I can successfully assert that a slot is
available. However, sometimes this does not appear to
be true and I can only assume that sometimes the
condition is not working properly.

Work around: In CThrottle::release remove the 'unlock'
so that the notify_one occurs while the method still
has a lock on the m_mutexChangeState.

Have I misunderstood how condition is supposed to work?
Thanks,
Dave.

The code:

#include <boost\thread\thread.hpp>
#include <boost\thread\recursive_mutex.hpp>
#include <boost/thread/condition.hpp>
#include <boost/shared_ptr.hpp>
#include <windows.h>
#include <crtdbg.h>
#include <vector>

class CThrottle
{
        int m_nThrottle;
public:
        CThrottle() : m_nThrottle(0) {}

        void addRef()
        {
                boost::mutex::scoped_lock lockIncrement
( m_mutexIncrement );
                boost::recursive_mutex::scoped_lock
lockChangeState( m_mutexChangeState );

                if ( !isAllowed() )
                        m_condition.wait(
lockChangeState );

                _ASSERT( isAllowed() ); // PROBLEM

                ++m_nThrottle;
        }

        void release()
        {
                boost::recursive_mutex::scoped_lock
lockChangeState( m_mutexChangeState );
                --m_nThrottle;
                lockChangeState.unlock();

                m_condition.notify_one();
        }
                
        bool isAllowed()
        {
                boost::recursive_mutex::scoped_lock
lockChangeState( m_mutexChangeState );
                return m_nThrottle < 3;
        }
private:
        boost::mutex m_mutexIncrement;
        boost::recursive_mutex m_mutexChangeState;
        boost::condition m_condition;
};

class CTestThread
{
public:
        CTestThread( CThrottle * pThrottle ) :
m_pThrottle( pThrottle ) {}
        void operator()()
        {
                m_pThrottle->addRef();
                std::cout << "Do something\n";
                m_pThrottle->release();
        }
        CThrottle * m_pThrottle;
};

typedef boost::shared_ptr<CTestThread> _TestThreadPtr;

int main(int argc, _TCHAR* argv[])
{
        CThrottle * pThrottle = new CThrottle();
        boost::thread_group groupThreads;
        std::vector<_TestThreadPtr> list;

        for( int n=0; n < 10000; ++n )
        {
                _TestThreadPtr ptrTest( new CTestThread
( pThrottle ) );
                groupThreads.create_thread(
*ptrTest.get() );
                list.push_back( ptrTest );
        }

        groupThreads.join_all();

        delete pThrottle;

        return 0;
}

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