Date: 2006-10-25 13:08:51
>>I need to run some of the boost dlls on a PDA (Windows Mobile 5.0). Do I
>>need to compile them with a different switch or with a different version
>>of bjam or anything like that?
>>I've compiled the dlls with with VC8 on Windows XP. Would these versions
>>of the dlls run on Windows Mobile?
>We build apps for WinCE 5.0 using VC8 and have successfully used several of
>the build-requiring boost libraries including thread (with some minor
>fixes), signals, and date_time. We use STLPort 5 to make up for the
>incomplete standard C++ library that comes with CE 5.
As I'm sure you can tell, I'm fairly new at programming for the PDA with
C++. I have been using the .NETCF and C# in the past, but my current
project requires the use of C++. **pauses for flames**
How did you go about compiling the libraries? Were you able to use a
downloaded version of bjam to compile for VC8 + WinCE?
Since I am unfamiliar with bjam and all, my first instinct was to put the
classes I need into projects in Visual Studio, but at second glance it
seemed like quite an undertaking. Then, I found the CreateThread method in
windows.h and have been playing with it a bit. I think it will get me
through what I need to do with threads, for now, but I'd say I'll need a
better implementation soon.
Thanks for your help.
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