From: Larry Evans (cppljevans_at_[hidden])
Date: 2007-05-13 15:42:02
On 05/13/2007 04:06 PM, remi.chateauneu_at_[hidden] wrote:
> - Given a dynamic class definition (list of members), creating an object
> with these members, but with a blob as underlying storage.
By blob do you mean Binary Large OBject:
> The goal is
> to be able to manipulate class-like objets, with the same interface as a
> real class. ( ... maybe std::map< const std::type_info *, boost::any > ,
> with type_info referring a class'member ? ) I agree that the concept is
> not quite clear at the moment, but again this is related to
> communicating data with software components which cannot be re-compiled
> at each modification of a user's class.
This must be different than fusion's tuple because you mention
boost::any, but wait, why not just use boost::any since it can
hold any time and your wouldn't need the std::map.
I must be missing somehting :(
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