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From: Peter Bindels (dascandy_at_[hidden])
Date: 2007-07-20 15:14:37

On 20/07/07, iain.denniston_at_[hidden]
<iain.denniston_at_[hidden]> wrote:
> >> Heh - sadly when doing Xbox developement a good compiler is something you
> >> can only dream of...
> >
> > Well, isn't it a x86 architecture?
> Yes - but you're not allowed to use a different compiler (VC or the
> highway). Least we weren't - there was a nice vectorising compiler we wanted
> to give a go, but were told no (and MS told them they couldn't actually
> market it as an Xbox compiler if memory serves). Plus I imagine you might
> have a bit of a headache trying to get the supplied/required libs to work.
> Anyways they were pretty strict about what they let loose on the platform.
> Although I should note that we were published by MS, which might make a
> difference - also it was a few years ago now, maybe they've changed...

Wasn't the XBox 360 PowerPC based?

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