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From: Thorsten Ottosen (thorsten.ottosen_at_[hidden])
Date: 2007-12-13 05:50:57
Michael Marcin skrev:
> Hello,
>
> I was looking at the implementation for ptr_sequence_adapter's erase_if
> function and it seems a bit inefficient but I might be missing
> something, as is usually the case.
>
> Currently from what I can tell it loops through every item in the list
> and deletes it if the predicate returns true and then marks the pointers
> null. Afterwards it does a stable_partition on the whole list and erases
> all null pointers.
>
> stable_partition IIRC is a fairly expensive operation.
It performs at most O(n * log(n)) swaps.
> Wouldn't it make more sense the wrap the predicate in a functor that
> intercepts the result of the predicate and deletes the pointer if the
> result is true before returning that result. Then take that functor and
> pass it into std::remove if and call c_private().erase with the result
> of the remove_if?
>
> i.e. something like the following (neither tested nor compiled)
>
> template< class Fun, class Arg1 >
> class void_ptr_delete_if
> {
> Fun fun;
> public:
>
> void_ptr_indirect_fun() : fun(Fun())
> { }
>
> void_ptr_indirect_fun( Fun f ) : fun(f)
> { }
>
> bool operator()( void* r ) const
> {
> BOOST_ASSERT( r != 0 );
> Arg1* arg1 = static_cast<Arg1*>(r);
> return fun( *arg1 ) ? delete arg1, true : false;
> }
> };
>
> template< class Pred >
> void erase_if( iterator first, iterator last, Pred pred )
> {
> this->c_private().erase(
> std::remove_if(first.iter_,last.iter_,
> void_ptr_delete_if<Pred,T>(pred)
> )
, this_->c_private().end() );
);
> }
Yes, I think your code will work and speed up the operation to have
liniear complexity.
I'll apply this to trunk.
Thanks
-Thorsten
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