Subject: Re: [boost] Back to Boost.SIMD - Some performances ...
From: Felipe Magno de Almeida (felipe.m.almeida_at_[hidden])
Date: 2009-03-26 15:15:49
On Thu, Mar 26, 2009 at 3:56 PM, Joel Falcou <joel.falcou_at_[hidden]> wrote:
> Felipe Magno de Almeida a écrit :
>> Could the library's interface match a GPGPU implementation?
>> Creating operations result in shader compilations, so there would
>> have to be a way to save these operations. Like boost::function<vec(vec,
>> vec)>for the performance to be worth. Do you see a way to do this with your
>> library? (This is using a OpenGL implementation).
> Well, i have a similar system planned in the matrix library that Boost.SIMD
> is extarcted from (http://nt2.sourceforge.net).
> I think it's slightly out of scope for a strictly SIMD library.
Thinking about it, I agree with you.
It would make more sense in a matrix library.
> Joel Falcou - Assistant Professor
> PARALL Team - LRI - Universite Paris Sud XI
> Tel : (+33)1 69 15 66 35
-- Felipe Magno de Almeida
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