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Subject: Re: [boost] boost::directx?
From: Zachary Turner (divisortheory_at_[hidden])
Date: 2009-06-11 09:05:50

On Thu, Jun 11, 2009 at 7:40 AM, Thorsten Ottosen <
thorsten.ottosen_at_[hidden]> wrote:

> Joseph Gauterin skrev:
>> Chris,
>> I agree with you that a library supporting DirectX in C++ would be
>> very useful, but I also agree that such a library wouldn't be
>> appropriate for boost, as it wouldn't be portable at all.
> I don't see that as a good reason for not having it in boost.
> We have libraries that are tied to third parti libs, and we have
> libraries with a very narrow use, far fewer people using them that
> would a DirectX library IMO.

Are the third party libraries portable? There's really no reason other than
lack of motivation that basic 3d functionality cannot be implemented on top
of both opengl and directx, or directx and ogre3d.

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