Subject: [boost] [msm] Message queue and copy constructed events
Date: 2010-06-14 12:02:27
in case we use message queueing in our state machines (which we actually
have to because otherwise the pseudo exit state behaviour will not work
correctly) our events have to implement a copy constructor because there
is a possibility that some of them are queued. We do not want that events
get copied because they are very big and it certainly decreases our
Could you not just store pointers to events so that the events do not get
copy constructed again?
Our understanding of the queuing implementation is that the event instance
is valid as long as the outer most process_event() is not returned to the
caller. In that case it is not a problem to just store those pointers.
We also could use shared pointers as events and so only the shared
pointers get copy constructed. But this would mean that we have to put all
our events into shared pointers which also decreases performance and it
would look like strange passing shared pointer as reference to the
Do you have another idea in order to overcome this?
At the moment, we can not think of a proper solution for deferred events.
In that case there would be no other solution than copy deferred events.
Anyway, we would like to have a mechanism in order to influence the queue
implentation and change it to a user definied implementation.
Would it be possible to pass the queue type as an optional template
argument to the state machine?
This would the make state machine even more flexible and one does not have
to use std::queue.
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