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Subject: Re: [boost] New libraries implementing C++11 features in C++03
From: Dean Michael Berris (mikhailberis_at_[hidden])
Date: 2011-11-24 10:50:05
On Fri, Nov 25, 2011 at 2:33 AM, Thomas Klimpel
<Thomas.Klimpel_at_[hidden]> wrote:
> Dean Michael Berris wrote:
>> What are you talking about?
>>
>> There's *exactly* the same number of lines in a local function as
>> there is with a class/namespace function. What am I missing?
>
> I'm actually also asking myself what I'm missing. Everybody seems to claim that a namespace function provides the same functionality as a local function.
>
> I know that I can use a "namespace functor" (i.e. a class that implements an "operator()" member function) instead of a local function. I guess I could also use Boost.Phoenix (or a similar library) to adapt a "namespace function" to provide the same functionality as a local function.
>
> Should I understand the claim that a "namespace function" provides the same functionality as Boost.Local in this way, or is there something simpler that I'm missing?
>
namespace foo {
void function_bar(int a, int b) {
// do something with a & b
}
void function_baz() {
function_bar(1, 2);
}
}
as opposed to:
namespace foo {
void function_baz() {
BOOST_LOCAL_FUNCTION(function_bar, (int a), (int b)) {
// do something with a & b
} BOOST_LOCAL_FUNCTION_END
function_bar(1, 2);
}
}
It's not that complicated.
The first approach is the way we've been doing it with normal C++. It
works. It's not broken.
I don't see why we'd ever need Boost.Local at all.
Cheers
-- Dean Michael Berris http://goo.gl/CKCJX
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