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Subject: [boost] Boost.Math and Math Constants
From: Paul A. Bristow (pbristow_at_[hidden])
Date: 2011-12-07 10:33:21
Boost.Math has always had an inconspicuous collection of useful math constants, mainly those that
are used internally.
The presentation of these was as a function-template, called for example, as pi<double>().
using namespace boost::math::constants;
return pi<Real>() * r * r;
This leads to some rather ugly equations and is most unpopular with scientific and engineering
users.
John Maddock has now added a new cunning feature that allows the vast majority of users who just
want a built-in double to get the constants quickly as plain variables. So in non-template code,
users can write
using boost::math::double_constants;
double area = pi * r * r;
and users can read the equations easily.
(Float and long double are similarly available in their own namespaces).
The original mechanism which can be used for higher multiprecision user-defined floating-point types
appears unchanged but has been improved to work better with UDTs and high precision types.
Some draft detailed docs about just these new proposals are at
http://boost-sandbox.sourceforge.net/libs/math_constants/doc/html/index.html
We would like to be sure that
1 This additional mechanism of presenting constants is acceptable.
2 It is acceptable to add more constants (current new list is about 60 constants).
Are there important constants that you think we have missed?
Do we need a mini-review?
Other views?
Paul
PS
1 Are there important constants that you think we have missed?
2 Please tell me of mistakes and typos in the draft docs.
--- Paul A. Bristow, Prizet Farmhouse, Kendal LA8 8AB UK +44 1539 561830 07714330204 pbristow_at_[hidden]
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