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Subject: Re: [boost] Boost Threads - x86 Platforms / 64 bits compilation in Managed/Unmanaged Code / Visual Studio 2010 / Windows SDK 7.1 /clr
From: Mathias Gaunard (mathias.gaunard_at_[hidden])
Date: 2012-05-07 11:42:55

On 05/07/2012 01:28 PM, Guillaume Rembert wrote:
> As I had lots of issues to include boost thread libraries in a windows
> 64 bits code generated under Visual Studio 2010, here are the different
> steps to follow in order to get it compiling and executing quickly. [...]

Let me point out those are fairly normal steps to get any C++ library to
work with any C++ compiler. There is nothing special here.

> - Add to your project the following lines (force dynamic linking):

This sets all Boost libraries to use their dynamic variant. Indeed, the
headers need to know whether you want to link against the static or
dynamic variant of the libraries (especially on Windows, on most other
platforms this doesn't really matter).


This sets Boost.Thread to use its dynamic variant. There is also
BOOST_THREAD_DYN_LINK that does essentially the same thing.
I don't know why Boost.Thread has two of them, probably historical reasons.



This is an option to debug your setup, and is not necessary.

> #include<boost/thread.hpp>

You should probably define those flags on the command line, not before
including <boost/thread.hpp>.

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