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Subject: Re: [boost] [contract] invariant checking after destructor throw
From: Lorenzo Caminiti (lorcaminiti_at_[hidden])
Date: 2012-08-28 20:30:47

On Tue, Aug 28, 2012 at 1:02 PM, Andrzej Krzemienski <akrzemi1_at_[hidden]> wrote:
> I have found a potential issue while reading the documentation. (The
> documentation is very good BTW). It says that the non-static invariant is
> still checked if object's destructor throws an exception. Am I reading it
> right? If so, I believe this is not correct. I have two problems with it:
> 1. According to the standard, an object is considered destroyed (its
> life-time has ended) when its destructor *starts*. Even if it throws an
> exception, it is considered destroyed, so accessing its members (in order
> to check for the invariant) may be illegal (an undefined behavior).
> 2. Why such an object (that threw on destruction) would need to preserve
> the invariant? You cannot access it or use it or even destroy it the second
> time, because it has already been destroyed. No-one will notice it anyway.
> Or am I missing something?

I think you are right... I swear I read somewhere that destructor
abnormal exit (on throw) should still check class invariants but I
just double checked N1962 and N1613, that doesn't seem to be the case.
On the contrary, N1962 says:

3. It (the class invariant) is called implicitly from public

a. pre- and postconditions,
b. constructors,
    call the class invariant before the postcondition,
c. destructors,
    call the class invariant before the destructor body.
d. member functions that exit abnormally via an exception [5]

[5] To ensure that the function gives the basic guarantee of exception-safety.

Which is consistent with your argument... Also, if the standard says
no object after destructor starts then invariants apply no more.

In any case, this is trivial to fix. I entered a ticket for it:
I'll double check a few sources (N-papers, standard, and Eiffel) and
if this is indeed a bug, consider it fixed.

Thanks for catching this!

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