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Subject: Re: [boost] boost filesystem path as utf-8 revisited
From: Rush Manbert (rush_at_[hidden])
Date: 2012-11-09 09:15:02
On Nov 6, 2012, at 11:55 AM, Rush Manbert wrote:
> In the original thread, I found this reply by Beman:
> -----------------
>>
>>
>> How exactly do I imbue UTF-8 codecvt in a path? I Googled around and
>> couldn't find anything.
>
>
> There are two approaches:
>
> * If you always want all class path arguments and returned values with
> a value type of char to be treated as being UTF-8 encoded, and aren't
> worried about changing a potentially dangerous global, then do this:
>
> #include <boost/filesystem/detail/utf8_codecvt_facet.hpp>
> ...
> std::locale global_loc = std::locale();
> std::locale loc(global_loc, new
> boost::filesystem::detail::utf8_codecvt_facet);
> boost::filesystem::path::imbue(loc);
> -----------------
>
> I do want what is described and would like to use this approach, but we use boost::filesystem all over the place and in our code we never do any sort of "global initialization", so I'm trying to figure out how to get the code snippet executed.
>
> I can see two ways to approach this:
> 1) Add this code snippet to the boost::filesystem::path constructor. But is it too late then?
> 2) Define a class whose only purpose is to execute this code when it is constructed and arrange to have a static singleton instance of the class defined. In one of our libraries we need to be very careful about static class construction order, so this may be difficult.
>
> I haven't dealt with this sort of issue in quite a while and I may be a little rusty. Any suggestions? Are there new goodies in C++ that might help me?
>
> Thanks,
> Rush
>
For the record, what I had been hoping for was a suggestion of a way to do this setup at compile time, and I'm not doing the work so I don't have the sources to play with. But I suggested that my colleague should look at what the imbue call does and see if we could do the equivalent. He came back with this change:
// PAL 11/8/2012 - Default to UTF-8 encoding for path names
// std::locale path_locale(std::locale(), new windows_file_codecvt);
std::locale path_locale(std::locale(), new boost::filesystem::detail::utf8_codecvt_facet);
so that's what we're going to do. Unless someone (Beman?) tells me that it's not a good idea. ;-)
- Rush
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